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赛博朋克2077控制台全部制作图代码分享

来源:互联网作者:开服表整理时间:2023-11-08 00:45

赛博朋克2077是一款开源的游戏,。我们可以在游戏中使用控制台来改写我们的游戏数据,很多小伙伴还不知道源码是什么。那么下面就让小编来告知大家关于赛博朋克2077控制台制造图代码大全吧。

【赛博朋克2077控制台代码大全】

赛博朋克2077控制台制造图代码大全

制造规范:棒球棍

[史诗]

player.invent或者y.addItem(Items.EpicBatRecipe,1)

制造规范:杀戮

[史诗]

player.invent或者y.addItem(Items.EpicCarnageRecipe,1)

制造规范:A-22B 超式

[史诗]

player.invent或者y.addItem(Items.EpicChaoRecipe,1)

制造规范:SPT32 冰爆

[史诗]

player.invent或者y.addItem(Items.EpicGradRecipe,1)

制造规范:JKE-X2 谦信

[史诗]

player.invent或者y.addItem(Items.EpicKenshinRecipe,1)

制造规范:HJSH-18 正宗

[史诗]

player.invent或者y.addItem(Items.EpicMasamuneRecipe,1)

制造规范:前奏

[史诗]

player.invent或者y.addItem(Items.EpicOvertureRecipe,1)

制造规范:DB-4 铁棍

[史诗]

player.invent或者y.addItem(Items.EpicPalicaRecipe,1)

制造规范:DS1 脉冲

[史诗]

player.invent或者y.addItem(Items.EpicPulsarRecipe,1)

制造规范:D5 响尾蛇

[史诗]

player.invent或者y.addItem(Items.EpicSidewinderRecipe,1)

制造规范:SOR-22

[史诗]

player.invent或者y.addItem(Items.EpicS或者22Recipe,1)

制造规范:M2038 战术家

[史诗]

player.invent或者y.addItem(Items.EpicTacticianRecipe,1)

制造规范:HJKE-11 幸村

[史诗]

player.invent或者y.addItem(Items.EpicYukimuraRecipe,1)

制造规范:SPT32 冰爆

[传说]

player.invent或者y.addItem(Items.LegendaryGradRecipe,1)

制造规范:M-179E 阿喀琉斯

[传说]

player.invent或者y.addItem(Items.LegendaryAchillesRecipe,1)

制造规范:阿修罗

[传说]

player.invent或者y.addItem(Items.LegendaryAshuraRecipe,1)

制造规范:棒球棒

[传说]

player.invent或者y.addItem(Items.LegendaryBatRecipe,1)

制造规范:G-58 典式

[传说]

player.invent或者y.addItem(Items.LegendaryDianRecipe,1)

制造规范:DB-4 针式导弹

[传说]

player.invent或者y.addItem(Items.LegendaryIglaRecipe,1)

制造规范:猫又

[传说]

player.invent或者y.addItem(Items.LegendaryNekomataRecipe,1)

制造规范:DR5 新星

[传说]

player.invent或者y.addItem(Items.LegendaryNovaRecipe,1)

制造规范:DR12 类星体

[传说]

player.invent或者y.addItem(Items.LegendaryQuasarRecipe,1)

制造规范:M2038 战术家

[传说]

player.invent或者y.addItem(Items.LegendaryTacticianRecipe,1)

制造规范:HJKE-11 幸村

[传说]

player.invent或者y.addItem(Items.LegendaryYukimuraRecipe,1)

制造规范:L-69 卓式

[传说]

player.invent或者y.addItem(Items.LegendaryZhuoRecipe,1)

制造规范:M251S 阿贾克斯

[稀有]

player.invent或者y.addItem(Items.RareAjaxRecipe,1)

制造规范:RT-46 风暴

[稀有]

player.invent或者y.addItem(Items.RareBuryaRecipe,1)

制造规范:D5 铜斑蛇

[稀有]

player.invent或者y.addItem(Items.RareCopperheadRecipe,1)

制造规范:碾碎者

[稀有]

player.invent或者y.addItem(Items.RareCrusherRecipe,1)

制造规范:SPT32冰爆

[稀有]

player.invent或者y.addItem(Items.RareGradRecipe,1)

制造规范:小刀

[稀有]

player.invent或者y.addItem(Items.RareKnifeRecipe,1)

制造规范:M10AF莱克星顿

[稀有]

player.invent或者y.addItem(Items.RareLexingtonRecipe,1)

制造规范:猫叉

[稀有]

player.invent或者y.addItem(Items.RareNekomataRecipe,1)

制造规范:DR5 新星

[稀有]

player.invent或者y.addItem(Items.RareNovaRecipe,1)

制造规范:鵺

[稀有]

player.invent或者y.addItem(Items.RareNueRecipe,1)

制造规范:M-76E 奥马哈

[稀有]

player.invent或者y.addItem(Items.RareOmahaRecipe,1)

制造规范:DS1 脉冲

[稀有]

player.invent或者y.addItem(Items.RarePulsarRecipe,1)

制造规范:DR12 类星体

[稀有]

player.invent或者y.addItem(Items.RareQuasarRecipe,1)

制造规范:M221 萨拉托加

[稀有]

player.invent或者y.addItem(Items.RareSaratogaRecipe,1)

制造规范:DB-2 萨达拉

[稀有]

player.invent或者y.addItem(Items.RareSataraRecipe,1)

制造规范:TKI-20 信玄

[稀有]

player.invent或者y.addItem(Items.RareShingenRecipe,1)

制造规范:SOR-22

[稀有]

player.invent或者y.addItem(Items.RareS或者22Recipe,1)

制造规范:DB-2 手锯

[稀有]

player.invent或者y.addItem(Items.RareTesteraRecipe,1)

制造规范:统一

[稀有]

player.invent或者y.addItem(Items.RareUnityRecipe,1)

player.invent或者y.addItem(Items.Recipe_Baton_Alpha,1)

player.invent或者y.addItem(Items.Recipe_Baton_Beta,1)

重启义眼

player.invent或者y.addItem(Items.Recipe_BlindProgram,1)

player.invent或者y.addItem(Items.Recipe_Butchers_Knife,1)

player.invent或者y.addItem(Items.Recipe_Chefs_Knife,1)

单分子线 - 化学伤害

稀有

player.invent或者y.addItem(Items.Recipe_ChemicalDamageCable,1)

刀剑 - 化学伤害

稀有

player.invent或者y.addItem(Items.Recipe_ChemicalDamageEdge,1)

指虎- 化学伤害

稀有

player.invent或者y.addItem(Items.Recipe_ChemicalDamageKnuckles,1)

化学弹

稀有

player.invent或者y.addItem(Items.Recipe_ChemicalDamageRound,1)

请求支援

player.invent或者y.addItem(Items.Recipe_CommsCallInProgram,1)

player.invent或者y.addItem(Items.Recipe_CommsCallOutProgram,1)

音波脉冲

player.invent或者y.addItem(Items.Recipe_CommsNoiseProgram,1)

player.invent或者y.addItem(Items.Recipe_Crowbar_Common,1)

player.invent或者y.addItem(Items.Recipe_DataMinerProgram,1)

义体故障

player.invent或者y.addItem(Items.Recipe_DisableCyberwareProgram,1)

单分子线 - 电子伤害

稀有

player.invent或者y.addItem(Items.Recipe_ElectricDamageCable,1)

刀剑-电子伤害

稀有

player.invent或者y.addItem(Items.Recipe_ElectricDamageEdge,1)

指虎-电子伤害

稀有

player.invent或者y.addItem(Items.Recipe_ElectricDamageKnuckles,1)

电气弹

稀有

player.invent或者y.addItem(Items.Recipe_ElectricDamageRound,1)

电磁短路

player.invent或者y.addItem(Items.Recipe_EMPOverloadProgram,1)

高爆弹

稀有

player.invent或者y.addItem(Items.Recipe_ExplosiveDamageRound,1)

高速转子

史诗

player.invent或者y.addItem(Items.Recipe_FastRot或者,1)

player.invent或者y.addItem(Items.Recipe_GrenadeExplodeLvl3Program,1)

player.invent或者y.addItem(Items.Recipe_HighChargedBattery,1)

player.invent或者y.addItem(Items.Recipe_HighChargedWiresBattery,1)

player.invent或者y.addItem(Items.Recipe_Kanabo_Common,1)

player.invent或者y.addItem(Items.Recipe_Katana_1,1)

player.invent或者y.addItem(Items.Recipe_Katana_2,1)

player.invent或者y.addItem(Items.Recipe_Katana_3,1)

player.invent或者y.addItem(Items.Recipe_Katana_4,1)

player.invent或者y.addItem(Items.Recipe_Kukri_Common,1)

player.invent或者y.addItem(Items.Recipe_LocomotionMalfunctionProgram,1)

player.invent或者y.addItem(Items.Recipe_LowChargedBattery,1)

player.invent或者y.addItem(Items.Recipe_LowChargedWiresBattery,1)

player.invent或者y.addItem(Items.Recipe_Machete_Common,1)

赛博精神病

player.invent或者y.addItem(Items.Recipe_MadnessLvl3Program,1)

没效果

player.invent或者y.addItem(Items.Recipe_MalfunctionProgram,1)

电池-中等容量

史诗

player.invent或者y.addItem(Items.Recipe_MediumChargedBattery,1)

单分子线电池-中等容量

史诗

player.invent或者y.addItem(Items.Recipe_MediumChargedWiresBattery,1)

义体插件图纸:钛金图层(+7%护甲)

[史诗]

player.invent或者y.addItem(Items.Recipe_PowerWeaponMod01,1)

义体插件图纸:新塑料镀层

[稀有]

player.invent或者y.addItem(Items.Recipe_NeoplasticPlating,1)

义体插件图纸:义体过热

[精良]

player.invent或者y.addItem(Items.Recipe_OverheatProgram,1)

没效果

player.invent或者y.addItem(Items.Recipe_OverloadProgram,1)

没效果

player.invent或者y.addItem(Items.Recipe_OverrideAttitudeProgram,1)

单分子线-物理伤害

稀有

player.invent或者y.addItem(Items.Recipe_PhysicalDamageCable,1)

刀剑-物理伤害

稀有

player.invent或者y.addItem(Items.Recipe_PhysicalDamageEdge,1)

指虎-物理伤害

稀有

player.invent或者y.addItem(Items.Recipe_PhysicalDamageKnuckles,1)

服装图纸:阻燃

[传说]

player.invent或者y.addItem(Items.Recipe_PowerfulFabricEnhancer01,1)

服装图纸:抗毒

[史诗]

player.invent或者y.addItem(Items.Recipe_PowerfulFabricEnhancer02,1)

服装图纸:明目

[传说]

player.invent或者y.addItem(Items.Recipe_PowerfulFabricEnhancer03,1)

服装图纸:绝缘

[史诗]

player.invent或者y.addItem(Items.Recipe_PowerfulFabricEnhancer04,1)

服装图纸:垫足

[史诗]

player.invent或者y.addItem(Items.Recipe_PowerfulFabricEnhancer05,1)

服装图纸:坚壳

[史诗]

player.invent或者y.addItem(Items.Recipe_PowerfulFabricEnhancer06,1)

服装图纸:猎捕

[传说]

player.invent或者y.addItem(Items.Recipe_PowerfulFabricEnhancer07,1)

服装图纸:神枪(15暴击30暴击伤害)

[传说]

player.invent或者y.addItem(Items.Recipe_PowerfulFabricEnhancer08,1)

图纸:卸甲击倒

[史诗]

player.invent或者y.addItem(Items.Recipe_PowerWeaponMod01,1)

集中碾压

[史诗]

player.invent或者y.addItem(Items.Recipe_PowerWeaponMod02,1)

专心瞄准

[史诗]

player.invent或者y.addItem(Items.Recipe_PowerWeaponMod03,1)

过度击穿

[史诗]

player.invent或者y.addItem(Items.Recipe_PowerWeaponMod04,1)

瞄准稳定

[史诗]

player.invent或者y.addItem(Items.Recipe_PowerWeaponMod05,1)

亚音速弹

[史诗]

player.invent或者y.addItem(Items.Recipe_PowerWeaponMod06,1)

player.invent或者y.addItem(Items.Recipe_Preset_Achilles_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Ajax_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Ajax_M或者on,1)

player.invent或者y.addItem(Items.Recipe_Preset_Base_Copperhead,1)

player.invent或者y.addItem(Items.Recipe_Preset_Base_Lexington,1)

player.invent或者y.addItem(Items.Recipe_Preset_Base_Masamune,1)

player.invent或者y.addItem(Items.Recipe_Preset_Baseball_Bat_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Burya_Comrade,1)

player.invent或者y.addItem(Items.Recipe_Preset_Burya_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Carnage_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Copperhead_Genesis,1)

player.invent或者y.addItem(Items.Recipe_Preset_Crusher_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Defender_Default,1)

制造规范:应龙

player.invent或者y.addItem(Items.Recipe_Preset_Dian_Yinglong,1)

player.invent或者y.addItem(Items.Recipe_Preset_Grad_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_HMG_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Igla_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Igla_Sovereign,1)

player.invent或者y.addItem(Items.Recipe_Preset_Kenshin_Default,1)

制造规范:猫叉

player.invent或者y.addItem(Items.Recipe_Preset_Nekomata_Breakthrough,1)

制造规范:猫叉

player.invent或者y.addItem(Items.Recipe_Preset_Nekomata_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Nova_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Nue_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Omaha_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Overture_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Pulsar_Buzzsaw,1)

player.invent或者y.addItem(Items.Recipe_Preset_Pulsar_Default,1)

制造规范:DR12 类星体

player.invent或者y.addItem(Items.Recipe_Preset_Quasar_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Saratoga_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Satara_Default,1)

制造规范:D5 响尾蛇

player.invent或者y.addItem(Items.Recipe_Preset_Sidewinder_Divided,1)

player.invent或者y.addItem(Items.Recipe_Preset_S或者22_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Tactician_Headsman,1)

player.invent或者y.addItem(Items.Recipe_Preset_Testera_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Tire_Iron_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Unity_Default,1)

player.invent或者y.addItem(Items.Recipe_Preset_Zhuo_Eight_Star,1)

服装插件图纸龟甲随机白-紫

普通

player.invent或者y.addItem(Items.Recipe_SimpleFabricEnhancer01,1)

服装插件图纸抵抗

普通

player.invent或者y.addItem(Items.Recipe_SimpleFabricEnhancer02,1)

服装插件图纸命定

传说

player.invent或者y.addItem(Items.Recipe_SimpleFabricEnhancer03,1)

服装插件图纸黑手

传说

player.invent或者y.addItem(Items.Recipe_SimpleFabricEnhancer04,1)

服装插件图纸挑山

普通

player.invent或者y.addItem(Items.Recipe_SimpleFabricEnhancer05,1)

武器配件强势威能

普通

player.invent或者y.addItem(Items.Recipe_SimpleWeaponMod01,1)

弱点穿透

普通

player.invent或者y.addItem(Items.Recipe_SimpleWeaponMod02,1)

暴虐镇压

普通

player.invent或者y.addItem(Items.Recipe_SimpleWeaponMod03,1)

战斗增幅

稀有

player.invent或者y.addItem(Items.Recipe_SimpleWeaponMod04,1)

未知

player.invent或者y.addItem(Items.Recipe_SimpleWeaponMod05,1)

未知

player.invent或者y.addItem(Items.Recipe_SimpleWeaponMod06,1)

低速转子

player.invent或者y.addItem(Items.Recipe_SlowRot或者,1)

自我了断

player.invent或者y.addItem(Items.Recipe_SuicideLvl3Program,1)

系统重置

player.invent或者y.addItem(Items.Recipe_SystemCollapseLvl3Program,1)

未知

player.invent或者y.addItem(Items.Recipe_TakeControlProgram,1)

超级电容

史诗player.invent或者y.addItem(Items.Recipe_TechWeaponMod01,1)

双重击发 03:目标分析

player.invent或者y.addItem(Items.Recipe_TechWeaponMod02,1)

微反应锥

player.invent或者y.addItem(Items.Recipe_TechWeaponMod04,1)

单分子线-热能伤害

稀有

player.invent或者y.addItem(Items.Recipe_ThermalDamageCable,1)

刀剑-热能伤害

稀有

player.invent或者y.addItem(Items.Recipe_ThermalDamageEdge,1)

指虎-热能伤害

稀有

player.invent或者y.addItem(Items.Recipe_ThermalDamageKnuckles,1)

热能弹

稀有

player.invent或者y.addItem(Items.Recipe_ThermalDamageRound,1)

钛金镀层

史诗

player.invent或者y.addItem(Items.Recipe_TitaniumPlating,1)

player.invent或者y.addItem(Items.Recipe_ToggleStateProgram,1)

player.invent或者y.addItem(Items.Recipe_Tomahawk_Common,1)

player.invent或者y.addItem(Items.Recipe_w_att_scope_long_01,1)

player.invent或者y.addItem(Items.Recipe_w_att_scope_long_02,1)

player.invent或者y.addItem(Items.Recipe_w_att_scope_long_03,1)

player.invent或者y.addItem(Items.Recipe_w_att_scope_sh或者t_01,1)

player.invent或者y.addItem(Items.Recipe_w_att_scope_sh或者t_02,1)

player.invent或者y.addItem(Items.Recipe_w_att_scope_sh或者t_03,1)

player.invent或者y.addItem(Items.Recipe_w_att_scope_sh或者t_04,1)

player.invent或者y.addItem(Items.Recipe_w_att_scope_sniper_01,1)

player.invent或者y.addItem(Items.Recipe_w_att_scope_sniper_02,1)

player.invent或者y.addItem(Items.Recipe_w_melee_hammer2h,1)

player.invent或者y.addItem(Items.Recipe_w_silencer_01,1)

player.invent或者y.addItem(Items.Recipe_WeaponMalfunctionProgram,1)

复而康 1型

普通

player.invent或者y.addItem(Items.RecipeBonesMcCoy70V0,1)

复而康 2型

精良

player.invent或者y.addItem(Items.RecipeBonesMcCoy70V1,1)

复而康 3型

稀有

player.invent或者y.addItem(Items.RecipeBonesMcCoy70V2,1)

倾力治1型

精良

player.invent或者y.addItem(Items.RecipeFirstAidWhiffV0,1)

倾力治2型

稀有

player.invent或者y.addItem(Items.RecipeFirstAidWhiffV1,1)

倾力治3型

史诗

player.invent或者y.addItem(Items.RecipeFirstAidWhiffV2,1)

闪光弹

普通

player.invent或者y.addItem(Items.RecipeGrenadeFlashHoming,1)

闪光弹稀有player.invent或者y.addItem(Items.RecipeGrenadeFlashRegular,1)

F-GX 破片手雷

普通

player.invent或者y.addItem(Items.RecipeGrenadeFragHoming,1)

F-GX 破片手雷

精良

player.invent或者y.addItem(Items.RecipeGrenadeFragRegular,1)

F-GX 破片手

雷稀有

player.invent或者y.addItem(Items.RecipeGrenadeFragSticky,1)

深切割人员杀伤手雷

[史诗]

player.invent或者y.addItem(Items.RecipeGrenadeCuttingRegular,1)

电警棍

ALPHAplayer.invent或者y.addItem(Items.UncommonBatonRecipe,1)

D5铜班蛇

player.invent或者y.addItem(Items.UncommonCopperheadRecipe,1)

player.invent或者y.addItem(Items.UncommonNueRecipe,1)

DB2player.invent或者y.addItem(Items.UncommonSataraRecipe,1)

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